Tiny Epic Kingdom's... It would seem a contradiction in terms. How then does the game play? Let's take a look.
This game is for 2-4 players with a modest play time of about 30 minutes as tested with 2-3 players. Tiny Epic Kingdoms is a 4X game (eXplore, eXpand, eXploit, eXterminate). While the appearance of the game would lead the prospective player into believing it is a friendly, Euro-pacifist's dream, something more sinister lurks beneath this facade. It may be true that you can turtle-up, building up your little kingdom (tiny actually) in peace, though odds are your opponents will outgrow their territory, or have inflated ambitions, and start sizing you up for slaughter using this game's unique conflict mechanic. Tiny Epic Kingdoms may be false advertising... Hold on, hear me out... You see, Tiny Epic Kindoms doesn't deliver tiny fun. This game is very engaging and delivers on all four of those X's in an big (epic) way! The resource gathering will be very familiar to you if you have played Catan, while the worker placement is reminiscent of Lords of Waterdeep. Each region produces one type of resource, while the workers are placed in the territory to gather them. Only one player's units may be placed in the region without the resolution of war or peace which is accomplished with a unique resource-bid mechanic. This bidding system removes the element of random success so familiar in games of conquest (Risk) and makes the players think about how much they really want a given territory, or whether cohabitation and peace are a better alternative. Peace can be perilous though as both parties must select peace to prevent a battle. I love the tension and treachery this promotes. Playing on the edge of your seat... with a game that costs less than $20? Wow! Now I'm not saying this is the greatest kindom-building, area control, resource management, game of conquest ever made. I AM, however, saying that I think it is the best of all of these that I've run across that will fit in your pocket. Think of the other games I've mentioned in this review as comparison (Risk, Settlers of Catan, Lords of Waterdeep)... Not one of these games are tiny, and NONE of them cost less than $35! For the fun delivered, that $16 Kickstarter price tag is certainly modest. Tiny game, EPIC fun!